AI Insights · Timothy · April 2023
Top 5 Toddlers Games Performance on Unified Platform in South America - Q1 2023
Discover the performance trends of the top 5 toddler games in South America during Q1 2023, including downloads, revenue, and active users.
In Q1 2023, the top 5 toddler games on a unified platform in South America showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.
My Talking Angela 2 from Outfit7 Limited experienced consistent weekly revenue, peaking at around $2.4K in the first week of January and maintaining an average of approximately $2K throughout the quarter. Weekly downloads showed a downward trend from 410K in early January to 272K by the end of March. Weekly active users peaked at 1.7M in the first week of January and fluctuated slightly, ending the quarter at 1.6M.
My Talking Tom 2, also by Outfit7 Limited, saw a peak in weekly revenue of about $2.4K in early January, with a slight decline to $2.1K by the end of March. Downloads started strong with 423K in late December, dipping to 321K in the last week of March. Active users exhibited a rising trend, starting at 4.1M in late December and reaching 4.4M by the end of the quarter.
My Talking Tom Friends maintained stable weekly revenue, averaging around $1.5K, with a slight peak of $1.7K in late January. Downloads showed a general decline from 403K in late January to 246K by the end of March. The game had a strong active user base, peaking at 4.8M in late January and ending the quarter at approximately 4.5M.
My Talking Angela displayed a modest revenue trend, peaking at $1K in late January and maintaining an average of $0.7K throughout the quarter. Downloads fluctuated, starting at 319K in early January and ending at 274K in late March. Active users remained relatively steady, starting at 1.9M in late December and ending at 1.8M by the end of March.
PK XD: Fun, friends & games by Afterverse Games showed strong weekly revenue, peaking at $42.7K in late December and maintaining an average of around $26K throughout the quarter. Downloads were robust, starting at 259K in late December and remaining relatively stable, ending at 228K in late March. Active users showed a slight decline from 3.1M in early January to 2.6M by the end of March.
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